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    Go lang

    Unit 1

    Basic Data Structures

    Arrays and Slices in Go
    Maps in Go
    Structs and Methods
    Pointers and Memory Management

    Unit 2

    Advanced Data Structures

    Linked Lists Implementation
    Binary Trees and Traversals
    Heaps and Priority Queues
    Concurrent Data Structures (Channels, Mutexes)
    Graphs and Algorithms
    ;

    Unit 2 • Chapter 5

    Graphs and Algorithms

    Summary

    Graphs are mathematical structures consisting of vertices (nodes) connected by edges (links). They can be directed or undirected, weighted or unweighted, and may contain cycles or be acyclic. Common representations include adjacency lists for sparse graphs and adjacency matrices for dense graphs, each offering trade‑offs in space and lookup time. Core algorithms explore graph topology: breadth‑first search (BFS) discovers shortest‑path distances in unweighted graphs, while depth‑first search (DFS) enables topological sorting, strongly connected component detection, and cycle identification. Weighted shortest‑path problems are solved by Dijkstra’s algorithm for non‑negative edges, Bellman‑Ford for graphs with negative edges, and Floyd‑Warshall for all‑pairs distances. Minimum spanning trees, which connect all vertices with minimal total weight, are constructed by Kruskal’s greedy edge‑sorting approach using a disjoint‑set structure or by Prim’s algorithm using a priority queue. Advanced topics include network flow, graph coloring, and planarity testing, each leveraging these foundational concepts to solve complex computational problems efficiently.

    Concept Check

    In a weighted directed graph with possible negative edges but no negative cycles, which algorithm finds shortest paths from a single source?

    What property must a graph satisfy for a depth‑first search to produce a topological ordering?

    Which of the following is NOT a requirement for a minimum spanning tree?

    In an adjacency matrix of an undirected graph with n vertices, what is the time complexity to check if two vertices are adjacent?

    When using Kruskal's algorithm, which data structure efficiently detects cycles?

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